Multisensory media – hybrid media that engage more than the auditory and visual senses – is beginning to change the way that we communicate. While hardware and software for capturing and emitting different types of sensory data are still being developed, this book lays a theoretical foundation for their use. Drawing upon the ideas of philosophers who write about sensory perception as well as each of the senses, Keith Kenney explains the issues that communication and media scholars will need to investigate as we begin to exchange haptic, olfactory, and even gustatory messages.
Scholars interested in communication theory, media theory, and multimodality will discover new ideas by current philosophers, while scholars of sensory studies will learn how their field can be extended to communication and media. Designers of multisensory experiences, such as videogame developers, will find practical suggestions for creating richer and more meaningful experiences. A dozen sidebars apply philosophical ideas to common experiences so that the text can be used in advanced undergraduate and postgraduate courses. ; Scholars interested in communication theory, media theory, and multimodality will discover new ideas within this text by current philosophers, while scholars of sensory studies will learn how their field can be extended to communication and media. ; Acknowledgments – Foreword – Introduction – Current Multimedia Theories – Perception and Sensory Meanings – Haptic Media – Olfactory Media –Gustatory Media– Auditory Media – Visual Media – Human-Technology – Future Multisensory Theories – References – Index
Keith Kenney (Ph.D., Michigan State University) is an associate professor at the University of South Carolina. He is the author of Visual Communication Research Designs (2009), editor of the Handbook of Visual Communication (2005), and the founding editor of Visual Communication Quarterly.